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  • #game-development #programming-languages #projects | In order to learn Rust better, I decided to rewrite one of my previous projects, Minefield Mahjong. The game was originally written in Python, so I had an opportunity to see which ideas translate well and what needs to be different.

    A comprehensive "first impressions" post! I was part of the 2013 hackathon so this article brings back a lot of memories when I re-read it in 2024. Especially socket.io was a big breakthrough for me: back when websockets were not that popular thing and Flash was still around, socket.io suddenly made it so easy to make interactive multi-user experiences. I was looking for all kinds of opportunities to use it.

    4 years ago | View Shared by kos
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